Reviews to The Walking Dead: Survival Instinct are popping up, though Metacritic is slower than usual to take them into account (hardly unexpected, considering...), and review sites pretty much agree on one thing:
Yet another Game proving that preordering a game does not benefit the consumer enough to make up for the inherent risks of receiving a really dreadful product.
Even more obvious than with Aliens: Colonial Marines, games journalists are quick to point out just how BLATANT this Cash Grab really is. Here are some finishing lines from the POLYGON REVIEW:
Playing Survival Instinct is like listening to a roomful of barely competent musicians, each of whom is playing a completely different song. And every once in a while one kicks you in the groin. Also, you have a sunburn.
The tide has begun to turn for licensed games thanks to great efforts like those from Telltale, Rocksteady's Batman franchise and others. The Walking Dead: Survival Instinct is the exact sort of lazy, cheap cash-grab that gave licensed games a bad name in the first place. To put a slightly less nostalgic twist on an old cliche: They don't make 'em like this anymore.
For all of our sakes, let's hope they never do again.
Turns out the FIRST GAMEPLAY TRAILER from January was quite prophetic of the Game's quality...www.youtube.com/watch?v=xED-90Q4vu8
There you have it, folks. No matter how big a fan you might be of The Walking Dead, you wouldn't even want to pirate this game, so bad is it. Don't drop cash or time on it.