Just when you thought EA had taken the lead in real crappy business practices, Activision comes back with another nuke!
Forty full-time employees from Activision's High Moon Studios were laid off today after completing their work on Deadpool, an Activision spokesperson tells Joystiq.
"Activision Publishing consistently works to align its costs with its revenues – this is an ongoing process," Activision says. "With the completion of development on Deadpool, we are taking a reduction in staff at High Moon Studios to better align our development talent against our slate. Approximately, 40 full-time employees will be impacted globally. We are offering those employees who are impacted outplacement counseling services."
Deadpool is slated for a launch this summer on PS3, Xbox 360 and PC.
So basically, Activision doesn't even bother giving the team a new project, or has them work on patches or dlc, and instead lays them off anyway. Why bother paying them for another few months til the finished game is actually out, right?
They've done this before with the studio behind Prototype 2, and that was delayed for PC for months - and launched as a buggy mess. I am not sure it has ever seen a single real patch on the platform due to this.
Worst of all, I will still buy Deadpool. It is shaping up the way I wanted it to, so all credit to High Moon Studios for that!