Valiant Hearts: The Great War
is a puzzle adventure video game developed by Ubisoft Montpellier and published by Ubisoft. The game is inspired by letters written during the Great War and has four characters on the battlefield help a young German soldier find his love in this story about survival, sacrifice and friendship.
The game is powered by UbiArt Framework, an in-house engine by Ubisoft previously used for Rayman Origins and its sequel, Rayman Legends, as well as Child of Light, the former two being developed by Ubisoft Montpellier as well.
This is a game that revolves around the World War I, on 1914. Honestly saying when I first saw this, I thought it would be one of the games where it'll occupy too much of your time and makes it look boring with the history being pushed in your head. This is the game where they inspired to create it based on the letters these people have sent to each other.
But because of the interface and how they represent the game, with how simple it looks like with the controls and all, I decided to give it a shot, it's a single-player game with a pretty much understandable 2D interface that gives you the very well-clear idea of how the game is played, of course several languages were put here so they even imbued the pictograph in character's bubble instead of words to simplify messages and make the audience understand well even though it seems like they're just babbling, yes visual communication, though of course who knew the language could always tell easily the simple dialogue. Also let's not forget to mention that this game has good narration and music soundtrack.
At first I honestly thought it would be a fun puzzle adventure games of killing people, because honestly that's just what you pretty much do in war anyway.I thought it'll be one of those typical war games where you're trying to be one character and making strategy to win a war against your enemies yadda yadda.
It was awkward at first when the game started because you have to follow the story, which is my bad trait anyway because I suck at following stories, but I soon pick it up later. I get to know the characters, and each of these characters have their own story. The good thing about this game is that it doesn't stuck to only one character's point of view, they don't stick to only one character, they also provided diaries to each one of them so we can follow up their conditions.
Other than that, the puzzles are in moderate level, they are not too easy, they are not too hard to be solve, you can also find little things (items) in this game which you should probably keep your eyes open for it, pretty convenient that they actually provided summarized facts while you're progressing so you'll get the overall view of how it used to happen back then.
Now, that's not the only thing the game provides, sounds pretty simple and a little bit silly, no? The strong point of this game that keeps you going on to playing it is simply how the story goes. You meet the characters one by one, sometimes you cooperate with them in any situation applies, you slowly progressing on how their story goes, and pretty much how the war affected them so much.
Through all their fighting and sufferings, whether it be to save other's lives, each other's and self's, their courage and dedication to stay safe along with the ones they hold close to them, they have that oath to protect them no matter what. I myself grew fond of these characters and they surprisingly cheated death a lot, because they want to live to end the war one way or another.
The ending however broke my heart, in a good way of course, it brings me to tear, even though it was a good ending, but when you get attached to some characters, anything bad happen to them will bring this certain emotion to you, just like how those characters from The Walking Dead affects my emotions throughout the entire series.
So as a conclusion from this game, it doesn't show you the good side of war, there are bodies piling on top of each other and shows you pretty much people gets killed here and there, relentless people killing in the name of war, which gives you the good vibe and some fraction of how bad war really is. It gave me that understanding that war is stupid and not necessary and people have their own significant treasure to fight for. Even though, of course, sadly the world we live in today is still at war, this is the game that which doesn't just give you the understanding of history and war, but also how powerful a human can be to protect those valuable to them, no matter what risks they'll take to go through it.