I am sure that some people here still remember what were the first proper quests - like King's Quest, Space Quest, Day of the Tentacle and such. Those old pixeled things had a sort of charm that somehow kept you glued to the screen on pure story and grit alone.
Well, thankfully, those are still being made. Not exactly those, but the quest with good classical feel are still with us, brought to you by a small company named Wadjet Eye Games. They are way smaller and really not as known as, for example, another quest-making company Daedalic Entertainment, but they are doing a good job and putting all they got into their work.
I will say, the main thing that I liked, was the story. Which is how it should be with the quests, because your old-school pixel quest really won't be having any incredibly new features. Quests are first of all a story, so, naturally, this story is very important for the success of the game. And it is good.
The main characters are Rosangela Blackwell, who is a writer, and Joey Mallone who happens to be a guy who died somewhere in the 30-s and a ghost. The Blackwell family has a gift that is passed on along the family line - this gift is the ability to see ghosts and to let them move on to the next world. Joey is part of the deal and is a spirit guide. Rosangela inherited all this (quite unwillingly) from her aunt and now she has to do the work of freeing the restless spirits in New York. And it's not an easy job.
The basic aim is simple. Sooner or later along the story you will find a ghost that would be haunting some place. Your mission - to help the ghost to pass on. However, it is not a simple task, and all ghosts are quite oblivious to the fact that they are dead, so you would have to knock the sense of reality back into them by various methods.
As I said, the features of the game are quite simple. You can interact with objects, you can use items from your inventory, you have a notebook where you collect note which then can be combined to get new notes or presented to other people to as conversation topics. There is a nice feature of searching for something on the internet (on a local google parody site). Additionally, you can control Joey, who's interaction with material world is very limited, but who has all the ghostly benefits like walking through closed doors, flying and being invisible to normal people.
The Blackwell Bundle is a series of games connected by a common story. Right now there are 4 games total (the last one atm is being sold separately from the bundle), and the last story finished with a definite promise of the story not being over. During most of the games you will play as Rosangela, but the second game tells the story of her aunt. Every game pretty much consists of one case (however, one case doesn't mean that you would have to deal with only one ghost) and the games are really not very long - about 4-6 hours, depending on your familiarity with quests. The gameplay features may be somewhat different for each game. Also, the style ranges from game to game, keeping the overall pixelness.
All in all, while the games are quite simple and short, I can honestly say that I really enjoyed them. The characters are interesting, the story is good, the voice actors, while non-professional, do really good jobs (all the games are fully voiced). Blackwell story will keep you for the few days, and personally I am wagerly waiting for the continuation.