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  1. EDOF #2: Creative Drought

    #65112012-01-14 22:16:58 *VivoDePyre said:

    Sorry to be so late to the punch, school has kept me busy and rush even busier. Without further ado, the new topic!

    Many companies involved in the media are scared as of late. Nobody wants to put out money for a new movie/game and potentially lose money on the endeavor. To start, we've seen a lot of remakes and sequels in theaters lately. I could list them all off myself, but why not give you a list of 20 remakes from 2011/12? Games have taken a hit as well, the ps3/360 market has been consumed by war games, the new edition of insert sports games, the 10th edition of the same 5/6 fighting games, etc. Nintendo hasn't made a hit game that isn't a classic nintendo character in a looong while.

    So the question is: Will this problem get better or worse as the market improves? The theaters aren't doing well, but they aren't losing a ton of money from these reboots. Creating a sequel or reboot will cost less money than an entirely fresh movie. For sequels, most of the material is already there, it just needs to be rearranged into a new movie. Reboots are based on old successful works, and already know that they can sell it back for profit. Despite being horrible, the Alvin and the Chipmunk movies are still making profit. With theater attendance dropping, it's more reasonable to put less work into a film.

    Games are no better, and Nintendo has proven that it works. Every time they churn out a good looking Mario or LoZ game, I end up buying it. They've taken the same cast and crew and sold it to me over and over and over again. Now Call of Duty has caught on to the idea, and has sold the same game (Modern Warfare) 4 times and make record profits. Street fighter is making a fresh killing of it's own, and they don't even claim to make a new game. Street Fighter 4 arcade is just new characters and a balance patch, but it's still selling.

    Will recovering from economic hardship give developers a chance to try something new, or convince them to keep feeding us the same ol' shit. Should we support our favorite companies by buying these games, even though they are of lack-luster quality? I did buy Street Fighter 4 AE, because I like the work Capcom does. However, I don't want to just play SF all my life.

    As consumers, where do you see media in 5 years? What is our role in the issue?

  2. #460092013-01-02 15:45:20Rune said:

    I do believe that sequels will always be the norm for at least five more years but I'm not sure what would happen beyond that. Especially because forms of visual media are starting to die because of the Internet (by forms I mean traditional means of presentations).

    I guess in the future, if the industry continues at the same pace as it is now, people will get fed up with it and start looking for fresh ideas. That's where indies come in. In fact, the world of games are already crawling up with indies so much that mainstream games are dying (or at least, not as profitable as before).

    I think we're at a crossroad now, where people can finally try to make what used to be 'big-budget flicks' from the comfort of their homes. It won't be long before dime-a-dozen movies will be appearing on Youtube. Movies will profit more off of ads, merchandise, and DVD sales instead of the original theatrical run and thus will focus more on quality more and more than just mindless promotions.

    It's probable that what would happen is that big-budget media will be very limited in scope and either suffer its demise or just becomes a monument of what it was once. In the end, those big medias will go out the way of the radio and newspaper. They'll continue to exist yet aren't really that huge anymore.

    And... we'll move on to our next form of entertainment.