Today, on April 30th 2014, Ubisoft released a new game called Child of Light.
It tells the story of Aurora, who is lost in a magical wonderland of dreams. On her quest to return home, she has to fight evil monsters and restore the sun, the moon and the stars, who are held captive by the Queen of the Night.
The game is a mix of platformer and classic turn-based "J"RPG, reminiscent of old Final Fantasy titles. In fact, Yoshitaka Amano, one of the earliest concept artists working on Final Fantasy games, has lent his artistical talent to Ubisoft's endeavour to create this charming game. Combined with composer Béatrice Martin, known as Cœur de pirate's soundtrack, Child of Light cannot be described other than a beautiful piece of art. It is no surprise that such a finely crafted game would receive scores ranging from 8/10 to 10/10 across the board.
Being based on the UbiArt Framework engine, which has been used for the recent Rayman: Origins and Legends, the game is a mix of platforming, turn-based battle encounters, classic RPG skill progression and a separately-controlled companion in the form of a firefly called Igniculus, who serves Aurora's quest both in puzzles and combat.
A lot of ideas come together in Child of Light to create a wonderful world full of discovery and magic often described as a modern fairy tale. Despite this, the game stays child-friendly and approachable - although the Hard difficulty mode will bring even veterans to sweat.
The game is out now digitally on PC, Wii U, Playstation 3 and 4 (supporting cross-buy), Xbox 360 and Xbox One, for $15 / 15€.
A retail edition is available in Europe, yet does not contain the game on-disc, instead including a download key. A deluxe edition is being offered as well, including an artbook and poster as well as further gimmicks.