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  1. Art Dump


    #78672012-01-20 12:41:04eterno said:

    So, I've been thinking, many people here posts art and ask for feedbacks. Well, one thing that I see is that lots of these art are already done and sometimes all I can do is raise an eyebrow and give a critique. The problem is 'they want a feedback!' as in 'how should I proceed?'.

    So this is what this thread is about. Post sketches, studies, unfinished pieces, basically anything that you wouldn't wanna brag about yet. Now then unlike finished pieces, this thread is NOT about tearing pieces apart or giving asspats. It's all about 'getting things right'.

    Note that getting things right doesn't always mean 'anatomically correct (unless that's what being asked). It means whether or not whatever you're doing is going in the right direction. Say you're trying a new style, you can post sketches of the style and see if people like it.

    tl;dr this thread is mostly about getting responses, not critique. Yay or Nay.

    Now, to make things simpler for everybody, reply within the post please!

  2. #78712012-01-20 12:52:51 *eterno said:

    Woah, dude great job! Keep going!

    Wrong comment

    It should be

    The bodies looks like it's leaning towards the side a bit

    Specific, good.

    Looks, a bit wrong. Try changing some stuff more

    Yes, it's okay to comment something like this

    Woah, it's Mika-fake!

    Commenting on the art style like this is ok too

    I suggest shading the figures

    Suggestions are welcomed too!

    So yeah, things like that. Basically, the artist should try to please the audience!

  3. #78752012-01-20 13:03:08eterno said:

    Also, I don't know if this should be a rule but once you get your necessary feedback, maybe delete the post, so that it doesn't clutter the thread?

  4. #79872012-01-20 23:45:55123-456-7890 said:

    i have the same feelings, i really want some harsh feedback on my works since i started taking art seriously last year but people just keep saying its good and awesome, even though there are many mistakes in it this is one that i just did recently, http://bbbjr.deviantart.com/#/d4mxg97, other than how the sax's keys arent circular, and the wind instrument air holes being a bit off, i wish i could get some critiques on how i can improve my values on my pencil drawing.

  5. #79952012-01-21 00:14:38eterno said:

    I think the shadows are a bit 'pillow shading-y'. Try to add more highlights and shadows and blend the lighter ones a little bit more. Or as this fella once said, 'more paint'.

  6. #80192012-01-21 04:35:31Elegy said:

    There's no direct point of lighting. Assuming from where most of the shadows and highlights are on the instruments it seems like it should be upper left, but the shadows being cast on the background are contradictory to that. For future works: figure out where your light source is before you start shading, then think of how it reacts to each part of the drawing.

  7. #80452012-01-21 10:53:50 *Jin_sama said:

    @123-456-7890 I think the point about shadow have been covered by those 2 above me so I won't mention it Another thing I think it would be good for you to consider is the overall composition of the piece. It's a abstract painting means the elements can be anywhere yes but it doesn't mean everything SHOULD be everywhere, this kinda abstract setup is something I usually call "calculated randomness". It is random and the elements seems to be all over the places but you have to make it deliberately and think about how will the whole composition works out, like where will the eye focus on when first look at the piece, is the flow pleasing to look at etc.. There're quite a bit of theory behind composition so I won't go deep in explaining that (partly because I'm not a professional myself lol ) but have a good read about it and think about the composition. Also another thing is, this one is entirely personal preference and may seems a bit too harsh, but the wavy piano keys is a REALLY cliché idea/concept to use :P


    okay, my turn, this one is still a WIP, lots of details haven't been refined yet but what you guys think http://i94.photobucket.com/albums/l87/Joker_0410/windowlightcopy2.jpg

  8. #80492012-01-21 11:54:55eterno said:

    Needs more shadows I guess, as in cast shadows.

    It's like she's some sort of a witch. "I cast no shadows when I walk" and then she turns you into a frog.

    But yeah, shadows...

  9. #89402012-01-27 02:29:45eterno said:

    @ShizouLover96 The third picture looks kind of funny but I'm not sure what.

    Maybe you should learn more about facial anatomy. I mean I know it's manga style and all but as it stands now, I think your faces are too rigid, ok?

    Maybe this would help

    https://1832338668039608547-a-1802744773732722657-s-sites.googlegroups.com/site/comiccheatsheets/home/anatomy-and-expressions/tracybutlerexpressions.jpg?attachauth=ANoY7crrfpmebiVkfOg9TUXSJayxqtJP7GcpovrleN6zRpC9ce8LOMUWAlbBT67sQnDZ33bqnnJ9G9i-y3y4VqhPCM0H-29fGjmaTD4xDrcToD0E2NbdWStvvakfXrw5c2Qxc0JiP5d8DPXO8iCbmGqhcsooJlZm3-Saw_28qfTk4ol6ZZQQwDA666Ibgl238-nn9Ad9ap2GPc3naf8wJFXH_nFM9VjcjVGZF-dETv2ia63ZEDHbhageZHI11CpUS5bJanzYouLp&attredirects=0

  10. #89472012-01-27 03:21:06 *eterno said:

    @Inasda y u no like furries?

    I couldn't find a decent one that features manga faces. Why? let me guess... hmm... maybe because people who can draw manga faces without them looking tacky is hard to find.

    I mean look at this one, it's horrible! http://browse.deviantart.com/?qh=&section;=&q=facial+anatomy#/d1upd7u

    But then again, you wouldn't pay attention if I used this one, wouldn't you? <http://browse.deviantart.com/?q=facial anatomy&order=9&offset=24#/d2cxrz0>

    Face is hard, I usually would dedicate half of my drawing time to make sure I got the right face. After all, it's the only thing that matters right? :p

  11. #493322013-02-27 03:00:30ponta said:

    Quick 5 min sketch-over because I'm sure you'd prefer to see your mistakes visually.

    http://i55.tinypic.com/2ze9t01.jpg

    1st one: The face and the body look like they're stuck in between two different poses/angles. Commit to one. And practice copying photos from real life.

    I didn't sketch over the second one, but this one as well, the body is incorrect for the angle that it's in. When you're drawing, even though some parts don't show (like this right shoulder), make sure you know where they are/what part they play in his stance. His hair would look more natural if you made it look like it was draped over the arm a bit.

  12. #493242013-02-27 00:03:57eterno said:

    @blue-cat

    Hi, blue-cat, great work on the pictures! It seems that you have a rather good grasp on anatomy from what I can see.

    But a rather 'good grasp' is not quite enough though. You'd need to be able to put all of those concept on paper in a way that makes the character not flat. Now then, I don't know how much you used the eraser or how you feel about them but I really suggest to use them more.

    I know that many art teachers might say to put the eraser away but I think on the contrary. The eraser is, in my opinion, a good tool to use in order to form and build the structure of a drawing. I think that when the teachers mean to 'put the erasers away' means to not use it to correct mistakes but makes it a bit of all or nothing.

    So here's the problem I have with the drawings but please be reminded that this is just my opinion and I might be wrong because I don't really know exactly what you're trying to do here.

    You see, I think that the lines on your picture looks, rather uniform-ish. t really makes the character and the cat on the second picture looks like they're just stickered onto the floor rather than actually existing in a 3D space.

    Also, from what i can see, it seems that you might have worried about the lines more than you worried about the form. Again, I could be wrong but it seems that when you were drawing this you were thinking about 'lines, lines, lines' over and over in your head.

    Now, this might sound cheesy but unlike the first sketch, the second sketch has the character being in a 3D space and I found that when you're doing that, you need to figure out the picture as a whole instead of one by one.

    Thumbnail drawings are usually a good way to plan your composition and see how things work with one another. Also just by seeing the second picture, I could feel that you were building everything around the character instead of everything around an idea or a concept. The point is, a picture needs to tell a story/idea/feel that you want to convey instead of just 'studio photo'.

    But even a studio photo has a story! What is the photo for? Why is he wearing that clothes in the photo? Why did he bring his cat? You know, it's all about what it is you're trying to convey.

    Like in the first sketch, Why is his left arm placed in that way? I don't really quite get it honestly. I can tell from the first picture that you got anatomy down but what you haven't gotten is how to project that with a context.

    And the context is: the rest of his body. Even when you're drawing half of his body, you'd need to be able to know where the rest of his body goes (This is the reason why I always need A BIGGER CANVAS). But say that you don't have a bigger canvas, what do you do?

    Well, you guessed it: Thumbnail drawings! Try to, draw a little picture of him, smaller than the final art of course, and then box it in. Then when you upscale it, even when you can't put it on the bigger canvas, you can see on the small one where the rest of his body goes and that might help you picture the piece better.

    But of course, you might need any of this if you're drawing directly from life. But I get the feeling you didn't draw this from real life... But regardless of what you did, let's talk about the next topic: lines

    "lines, lines, lines"... FORGET ABOUT THEM! They don't exist! They're just your imagination! (literally!). If you see a picture, like I said before, you need to tell the whole story and 'lines' are definitely not the whole thing.

    Try to draw in 3D instead of 2D is what I'd say. Think of the depth. DEPTH!

    And that brings me back to the point of erasers. Don't be afraid to erase! That canvas of yours, is meant to be dirtied, crumpled, thrown upon, err... actually don't do anything beyond dirtying it...

    So try to draw even things that won't be visible into your canvas as well and then erase them later. Remember that eraser is your friend :)

    But on the other hand, don't get wild on the eraser! If you happen to be rubbing on the picture, then that means that you are not doing it right. Erasers are used, not to correct a mistake, but to clean things up. So if you are rubbing then you made a mistake in using the eraser.

    Well, that's pretty much it for now. There's sooo many things that I can talk about but this thing is getting a bit too long for my liking. So, for now, try to work in your perception of depth etc. before you'd go further is what I'd say. There are still MANY problems with the pics that I want to address but for now, these should be 'enough'.

  13. #494282013-02-28 17:26:24 *blue-cat said:

    @eterno Thank you for your opinion and I must agree with you - I guess I Do concentrate on the lines too much also details that doesn't really matter -.- also @ponta thank you for the sketch it was pretty helpful ^.^ This is actually my first time getting real critique and advice so big big thanks to you I'll try to correct these mistakes forward! ^.^