Bavalt joined on Apr 27th, 2010, since that has made 68 posts that are still accessible today, 0 of which are threads. Helping shape the community, Bavalt has given 72 upvotes, and was last online on Jun 12th, 2019.
I just picked the game up a few days ago, and have finally started playing against people rather than bots. My battle.net account is Bavalt#1891. Not sure if anyone here still plays, but it'd be cool to be able to play with friends - just be warned: I'm not very good yet.
Baccano! and Durarara!! both have excellent soundtracks. If I had to pick a favorite, though, it'd be Gatchaman CROWDS, if only because it's the first anime that comes to mind when I think of a memorable BGM, for this super chill downtime song:
Breakfast at Midnight (or BAM for short). The logo would be a waffle that is also a clock.
It's actually a band idea some friends and I came up with as starry-eyed teenagers with absolutely no musical skill (who lived on opposite sides of the country.) Hooray for unrealistic, half-assed aspirations, amirite? I still like the idea though.
It's the collector's edition one. And yeah, two boxes' worth of Arkham Horror - couldn't fit it in one anymore after buying a couple of the expansions.
Just finished getting my new room all set up, so I figured I'd put it up here.Sorry, this media content cannot be displayed.
Most of mine have been mentioned already, but here they are anyway.
Smoking/drugs/alcoholism. I'm allergic to cigarette smoke, hate the smell of marijuana, and just plain don't like the effect that unmoderated drug use has on people. I'm okay with occasional drinking, but that's about it.
Depression/neediness. I can't handle the emotional strain that comes with being in a relationship with someone who's unhappy all the time. I'm also not emotionally expressive by any means, so I'd have a hard time dealing with someone who always looks to me for explicit validation and support (not that I wouldn't be supportive, I just don't like being forced to vocalize it.)
Fighting. I don't like negativity, so someone who makes a big deal out of small situations out of boredom, or starts arguments to try and connect with me just isn't for me.
Power dynamics. I'd want my relationship to be simple and genuine - I'm not interested in the more intense side of romance. One-upmanship in flirting is bothersome, and turning dating into the type of seduction tug-of-war that pop culture often depicts just sounds exhausting. I don't see the appeal of being dominant or submissive: mutual respect between equals is what I want.
So, uh, making RPG characters is actually kind of a hobby of mine. I've got a handful of them done up for a variety of systems, with varying degrees of backstory detail (leaving that open makes it easier to adapt them to the campaign after all). I chose this one in particular because 5E is quite simplistic in terms of character creation compared to most, and because Wizard is the class that I feel represents me best. Ability scores are generated using the default point-buy method.
Forest Gnome Wizard/Rogue Background: Guild Artisan
STR 8 DEX 14 CON 14 INT 17 WIS 10 CHA 12
Proficiencies: Wizard weapons, (Light Armor), (Rogue Weapons), Alchemist's Lab, (Thieves' Tools)
Skills: Insight, Persuasion, Arcana, Investigation, (Perception)
Saving Throws: Intelligence, Wisdom
Languages: Common, Gnomish, Draconic, (Thieves' Cant)
Progression: 1st level Wizard, 2nd level Rogue, 3rd-20th level Wizard (Brackets indicate something learned from Rogue multiclass). Expertise Skills from Rogue: Investigation, Perception. Specialty School: Illusion. 5th-level: Feat (Tough). 9th-level: Feat (Linguist). 13th-level: Feat (Observant - ability score point in INT). 17th-level: Feat (Keen Mind). 20th-level: +2 DEX.
This character is meant to be a resourceful kind of caster, the type who tries to have a solution to the miscellaneous obstacles that bar the party's progress in ways the other members might not be well-equipped to deal with. In practice, much like a bard, but operating off of guile and discretion rather than flair. I don't have any roleplaying info done on any of my 5E premades, so this is more of a "character plan" than an actual full-fledged character, but I often have trouble coming up with those details without a world and a party for the character to exist in.
I didn't detail all the class abilities that would be unlocked, because that would make this incredibly long and tedious, but I did lay out any mechanical choices that would have to be made.
Any particular edition, or just pick whichever?