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CrimsonAlchemist
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CrimsonAlchemist joined on Jan 26th, 2012, since that has made 34 posts that are still accessible today, 1 of which are threads. Helping shape the community, CrimsonAlchemist has given 46 upvotes, and was last online on Jul 24th, 2012.


  • In so manga is dying?

    I think the industry is more to blame than the audience (which are eager to read original manga) and creators. Even if manga with a hot-headed-clumsy-main-surrounded-by-babes which ends being super-strong-due-to-some-hidden-capacity are frequent I thinks it's due to the industry searching for the next Naruto/DBZ/Bleach/One Piece (IOW another best seller) I see many complaints about ecchi, I don't mind it myself (in fact I thinks it's part of the manga and even if it don't add anything to the story, I think it add to the art) About magazine being outdated and needing to be replaced.... I don't know ^^ Maybe e-books can be cool... again the industry is to affraid to try anything (the fear of losing money IMO if you wonder)

    Very interesting articles anyways and thanks for sharing ;)

  • In God, the Origins of Life, and the Universe

    @Trev Thanks for the quick reply. As I said I'm quite the noob at physics (and english not being my natural language don't help either) but in a nutshell you are saying that (please correct me if I'm wrong) : as everything loses energy over time, there are no such thing as immortality and as information is thus subject to loss/alteration we can't have perfect knowledge either. ?_? Well the second point do make sense but I'm not quite convinced by the first argument (and as the second one depends on it we are in a pinch ^^), indeed the universe have much less energy than at his eve but I think it's due to 1) much less frequent collisions between matter and anti-matter, 2) the size of the universe. The energy is likely to be reduced again (indefinitely actually as we are likely in a big rip, much in contradiction with my theories with the world ending in a big crunch) but if the universe were to have a stable state, global energy would be stable as well. Moreover (well that's not a scientific argument ^^) we are talking about the guys who created the big bang, something as trivial as matters means nothing to Him :3

  • In God, the Origins of Life, and the Universe

    Chet... I post once every two months.... and here I go on that kind of thread....

    Well, first and foremost I'll answer the question about the big bang (sorry I only read half of the posts here and so maybe the answer was already given) : scientist can't give a reason for the big bang (well most scientist, some theories give "possible explanations") because that's imposhibible ! Due to the huge amount of energy released (what we now observe as the relic radiation) all previous information are inacessible (like a black/white hole if you are interested in astrophysics). As long as the actual theories is considered correct, it is (and will be) impossible to know the exact reasons behind the big bang. I'm quite a noob concerning all this, so if you want in depth explanation go search someone more reliable than me ;)

    @Trev : The laws of thermodynamics declare the Greatest Being necessarily mortal, fallible, and limited in influence. >>>>>> would you please be king enough to expose me why ? limited in influence is a given but I'd like to see the mathematics reason behind the other two points.

    @Chestnut_Rice I thought most Americans were Protestant. Where are all the "Unitarian" voters? D: >>>>>> protestant don't believe in the trinity ? didn't know.... I should check that out....

    Well, about my point of view :

    God exists but as an architect. He have no clear self-conscience and only act to set the laws of physics in a way most likely to create live at a large-scale (making it pretty much certains that there are extra-terrestrial lifeforms). He created matter out of nothing but don't do it anymore (either because he don't wanna or because he is unable to).

    Being omniscient and immortal, time means nothing to him and thus he lets the world unfolds naturally, the evolution taking care of the stuff for him. He makes sure that every species which mets their dead end in the evolution dies slowly, allowing others creatures to take their places. In the long run, he lets the universe he create fall upon itself leading to a big crunch.

    We are of no interest to him as he looks as life as a whole and thus we are not worse more than the monkeys from which we evolved. Once rotten the body serve as fertilizer for plants which are eaten making every living things the roots for future plants/animal and bacteria. The soul is then given naturally to a newborn (what we call reincarnation).

    Afterlife (as in breaking the reincarnation cycle) may exists but is twisted and non-natural (much like frozen water, which is thus not a part of the active water cycle), maybe taking form in ghost. No heaven nor hell, we are reincarnated indefinetely (and as memories are linked to the brain, there is no way we can remenber of our past lives). One can actually see it (the architect) as a set of rules with no ability to actually act on someone life (what somes call the Nature (don't know if the meaning stays in english ?)).

    Well no proof (that's a given, huh ?) but just a thought ^^

    Much like Ecstasy I'm a bit appealed by buddhism (or shintoism but that's just cuz polytheist religions are cool :P)

  • In FizzBang implementations

    @Xyopq yeah I know but you could have simply use it after the if..else statement

  • In FizzBang implementations
  • In FizzBang implementations

    @Xyopq Nice job, this one (while close to) is much better than the C implem given by Fieyr (well I don't like the print inside the loop def however)
    For those who wonder why :
    1. not recursive (which is an improvement here)
    2. one less variable
    3. FizzBang is define thanks to Fizz and Bang (for example in the C example by Fieyr if you changed the conditions of Fizz you also had to change the condition on FizzBang which is bad)

    If it wasn't for PHP bad perf, it's probably the fastest algorithm until now

    @Deftones simply some geeks trying to solve a simple problem with many differents methods

  • In FizzBang implementations

    @Gargron sigh thanks god it's impossible ^^ If you had find something, I'd start thinking I was a complete nab :P

    @Fieyr lulzy, can be fun to compare the perfs of all the various program wrote here ^^

    well here is a funnier code I just write ^^

    res = []
    
    (1..100).each { |i|
        res[i-1] = i
    }
    (1..33).each { |i|
        res[3*i-1] = "Fizz"
    }
    (1..20).each { |i|
        res[5*i-1] = "Bang"
    }
    (1..6).each { |i|
        res[15*i-1] = "FizzBang"
    }
    
    (1..100).each { |i|
        puts res[i-1]
    }
    
    

    NO IF FTW

    Edit : lazy initialization lovers will die :P

    Edit 2 : oops puts res[i] is puts res[i-1] of course

  • In FizzBang implementations

    @Gargron no flow operators ? do you have the answer or is it an open question ? because I have no clue ^^

  • In FizzBang implementations

    I never heard of that game before ^^'

    Here I go : Two different implementation, one in C the other in Ruby The one in C is perf-oriented while the one in Ruby is much more flexible as you can add any rule (you simply add stuff to the Hashmap)

    #define FI 3
    #define BU 5
    #include <stdio.h>
    #include <stdlib.h>
    
    int
    main(void)
    {
      int i;
      for(i = 0;i<101;i++) {
        if(i%(FI * BU) == 0)
            printf("FizzBang\n");
        else if(i%(BU) == 0)
            printf("Bang\n");
        else if(i%(FI) == 0)
            printf("Fizz\n");
        else
            printf("%d\n",i);
      }
      return EXIT_SUCCESS;
    }
    
    
    class Game
      attr_accessor :rule
    
      def initialize
        @ rule = {3=>"Fizz", 5=>"Bang"}
      end
    
      def run()
        (1..100).each { |i|
          aff = ""
          @ rule.each { |key,v|
              aff << v if (i % key) == 0
          }
          if aff.empty? then
              puts i
          else
              puts aff
          end
        }
      end
    end
    
    g = Game.new
    g.run
    
    

    (ruby support is a bit buggy, as it try to change the @ smthing into a link so I had to add a space between the @ and rule, sorry for the inconvenience)

  • In A tale about a self-professed stalker

    I almost shed a tear.... Want to be stalked too :°