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Red__Dot joined on Jul 24th, 2012, since that has made 80 posts that are still accessible today, 3 of which are threads. Helping shape the community, Red__Dot has given 88 upvotes, and was last online on Mar 31st, 2017.
@Gargron See makefile, it compiles and INSTALLS libpoco. You can do it manually if you doubt my intentions.
Hello kids, I'm sorry for coming late but here it is, final version:
and the screenshot:
It features ( besides the obvious ) tab name/command autocomplete, hiding users and outputting full history log.
Guide for those who need it.
Go for it!
@Neko-Chan New update will be up by tonight. It should be easy to compile and install from source the standard way ( make; make install).
@Gargron The server chokes if you send anything that's not valid json. Maybe you could try to fix that.
@someone Thank you
@acostoss I forgot to supply a TODO list ( it's within the code ) but some features like logging and tab completing are under work. It basically logs everything on the screen ( right corner ) so you can look at a history from the moment you logged in. Also i think it should be able to log to file or something.
@Trev It depends on ncurses and Poco c++ api. Umm you can use websocket implementation since it has everything you would need ( Send and Recv methods ). When i finish it fully and i "should" be done by tonight i will post code and binaries on github so you can see the code to yourself. Also it's written with c++.
@Gargron Me too! Also, how does the server handle the quoting? Is there any other characters that should be handle specially like quots?
I've scrambled this client for all ( mostly for myself ) the linux users out there. Check it out, see if you like it, report bugs, etc, etc... Installation is pretty simple, just follow these commands:
if you don't have ncurses installed, install it.
tar xvf chat-prerelease.tar.gz
open README.txt and follow it ( it's just one command ).
and then just run it:
./clchat -u [username] -p [password]
Have fun, Red.
P. S. It still isn't finished. I will be posting it on a github when it's done.